No Quarter is an annual playable exhibition where four newly commissioned works from leading artists working across games are debuted. No Quarter returns to Brooklyn, New York this Fall on Saturday 22 November. The event is free to attend, but spaces are limited.

Julián Cordero
Julián Cordero is a game developer from Quito, Ecuador, based in NYC. His latest project, despelote, is a slice-of-life adventure about childhood and the magical grip soccer held over the people of Quito in 2001. He’s passionate about finding new ways to capture the world, and sees video games as the perfect vessel for that exploration.
Despelote.game

Patrick LeMieux and Stephanie Boluk
Stephanie Boluk and Patrick LeMieux are associate professors at the University of California, Davis where they make, play, and think about games together. Their research and teaching examine the community practices and material histories of play through the lenses of game design, media theory, and political economy. Some of their projects include Metagaming, a book about the games people play in, on, around, and through videogames and the Octopad, an eight-person NES controller.
patrick-lemieux.com
stephanieboluk.com

Jana Romanova
Jana Romanova is a multidisciplinary artist working with games, performance, and photography. Through live-action role-plays and social games, she invites people to step into unfamiliar roles, discover meaningful connections in liminal spaces, rethink the systems that shape us, and explore agency, care, and ecological imagination.
janaromanova.com

Nicole He and Rémi Forcadell
Nicole He is a game designer based in Brooklyn, NY. She directed The Crush House in 2024. Rémi Forcadell is a game developer based in Paris, France. He created Giraffes Volleyball Championship 2016 in 2016 and co-created Pikuniku later. They both enjoy looking at ducks in ponds.
nicole.pizza
remiforcadell.com
The venue is wheelchair accessible, seating will be available, transcriptions will be provided for audio only works. The environment includes low level lighting, music, projections and bright screens. There are quiet spaces with seating on the same floor as the exhibition that are easy to access.
NYU Tisch School of the Arts provides reasonable accommodations to people with disabilities. Requests for accommodations should be made at least two weeks before the date of the event when possible. You can request accommodations here: https://form.tisch.nyu.edu/a/accessibility-request-form
Want to add your event? Email: contact@makegames.nyc