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X-WR-CALDESC:Events for Make Games NYC
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DTSTART;TZID=America/New_York:20260416T173000
DTEND;TZID=America/New_York:20260416T193000
DTSTAMP:20260406T160832
CREATED:20260402T092356Z
LAST-MODIFIED:20260402T092852Z
UID:616-1776360600-1776367800@makegames.nyc
SUMMARY:NYU Playtest Thursdays
DESCRIPTION:Play work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like: \n– The local multiplayer game you’ve been working on for months\n– A board game about the Y2K panic you just started\n– An idea for a new use for a 52 card deck you had in a dream last night\n– A mod of Portal 2 you’re working on for a job application\n– The new sport you’ve developed called Mega Huge Dunks Ball™\n– A CCG about the House of Representatives you need a ton of people to test \nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City!
URL:https://makegames.nyc/event/nyu-playtest-thursdays-3/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3367.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260409T173000
DTEND;TZID=America/New_York:20260409T193000
DTSTAMP:20260406T160832
CREATED:20260402T092229Z
LAST-MODIFIED:20260402T092229Z
UID:614-1775755800-1775763000@makegames.nyc
SUMMARY:NYU Playtest Thursdays
DESCRIPTION:Play work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like: \nThe local multiplayer game you’ve been working on for months\nA board game about the Y2K panic you just started\nAn idea for a new use for a 52 card deck you had in a dream last night\nA mod of Portal 2 you’re working on for a job application\nThe new sport you’ve developed called Mega Huge Dunks Ball™\nA CCG about the House of Representatives you need a ton of people to test \nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City!
URL:https://makegames.nyc/event/nyu-playtest-thursdays-2/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3367.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260402T190000
DTEND;TZID=America/New_York:20260402T203000
DTSTAMP:20260406T160832
CREATED:20260402T093127Z
LAST-MODIFIED:20260402T093127Z
UID:622-1775156400-1775161800@makegames.nyc
SUMMARY:NYU Game Center Lecture Series Presents Lili Ibrahim
DESCRIPTION:The Monument Valley series is known for the way it elegantly intertwines visual art and game design. In this talk\, Lili Ibrahim\, Art Director on Monument Valley 3\, will peel back the curtain on the creative and production processes behind the hit game. How can puzzle designers and visual artists collaborate seamlessly? How do you structure level design collaboration so that ideas can be sparked by both design and art experimentation? Lili’s lecture will peek behind the scenes to reveal step-by-step deconstruction of puzzle levels\, explaining team collaboration and dynamics\, with an emphasis on the role that visual design can play. Come join us for an evening of beautifully puzzling art and design. \nThis talk will also be live streamed at twitch.tv/nyugamecenter \nPoster design by Up On Goblin Hill. Find more of his work here: https://www.upongoblinhill.com/
URL:https://makegames.nyc/event/nyu-game-center-lecture-series-presents-lili-ibrahim/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/04/NYU_Monument_Lecture_uogh.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260402T173000
DTEND;TZID=America/New_York:20260402T190000
DTSTAMP:20260406T160832
CREATED:20260402T092101Z
LAST-MODIFIED:20260402T092101Z
UID:612-1775151000-1775156400@makegames.nyc
SUMMARY:NYU Playtest Thursdays
DESCRIPTION:Play work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like: \nThe local multiplayer game you’ve been working on for months\nA board game about the Y2K panic you just started\nAn idea for a new use for a 52 card deck you had in a dream last night\nA mod of Portal 2 you’re working on for a job application\nThe new sport you’ve developed called Mega Huge Dunks Ball™\nA CCG about the House of Representatives you need a ton of people to test \nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City!
URL:https://makegames.nyc/event/nyu-playtest-thursdays/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3367.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260331T190000
DTEND;TZID=America/New_York:20260331T220000
DTSTAMP:20260406T160832
CREATED:20260310T162646Z
LAST-MODIFIED:20260310T162646Z
UID:593-1774983600-1774994400@makegames.nyc
SUMMARY:Wonderville's Last Tuesday of the month PLAYTEST
DESCRIPTION:Playtest Night is EVERY last Tuesday of EVERY month at Wonderville! \nCome to Wonderville to playtest in production games! \nIf you’re a developer\, bring your game! No signups required.
URL:https://makegames.nyc/event/wondervilles-last-tuesday-of-the-month-playtest-4/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/webp:https://makegames.nyc/wp-content/uploads/2026/03/playtest202603.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260326T173000
DTEND;TZID=America/New_York:20260326T193000
DTSTAMP:20260406T160832
CREATED:20260310T162153Z
LAST-MODIFIED:20260310T162153Z
UID:588-1774546200-1774553400@makegames.nyc
SUMMARY:Playtest Thursdays
DESCRIPTION:Play work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like: \n    The local multiplayer game you’ve been working on for months\n    A board game about the Y2K panic you just started\n    An idea for a new use for a 52 card deck you had in a dream last night\n    A mod of Portal 2 you’re working on for a job application\n    The new sport you’ve developed called Mega Huge Dunks Ball™\n    A CCG about the House of Representatives you need a ton of people to test \nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City!
URL:https://makegames.nyc/event/playtest-thursdays/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3367.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260319T173000
DTEND;TZID=America/New_York:20260319T193000
DTSTAMP:20260406T160832
CREATED:20260310T162014Z
LAST-MODIFIED:20260310T162014Z
UID:586-1773941400-1773948600@makegames.nyc
SUMMARY:Playtest Thursdays - NYU Game Center
DESCRIPTION:Play work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like: \n    The local multiplayer game you’ve been working on for months\n    A board game about the Y2K panic you just started\n    An idea for a new use for a 52 card deck you had in a dream last night\n    A mod of Portal 2 you’re working on for a job application\n    The new sport you’ve developed called Mega Huge Dunks Ball™\n    A CCG about the House of Representatives you need a ton of people to test \nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City!
URL:https://makegames.nyc/event/playtest-thursdays-nyu-game-center/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3367.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260317T180000
DTEND;TZID=America/New_York:20260317T200000
DTSTAMP:20260406T160832
CREATED:20260317T021211Z
LAST-MODIFIED:20260317T021211Z
UID:604-1773770400-1773777600@makegames.nyc
SUMMARY:"Secrets of Steam" - Level Up Tuesday Talk\, Showcase\, & Networking
DESCRIPTION:MAKE SURE TO RSVP to get in for FREE. Otherwise\, there is a $20 cover change.  \nLevel Up Tuesdays is your space to learn\, connect\, and play with fellow game developers in NYC.  \nEvery month\, there is talk from an industry professional\, following which there will be spotlights/demos of local games\, alongside a cool place to network with other game devs. \nThis month’s talk will be given by Erik Kovac! \nAfter a decade in games\, Erik helps indie devs and brands connect with audiences. From designing databases and tools for marketing\, to consulting and releasing 10+ games across every platform\, Erik is passionate about helping devs build towards a sustainable future.  \nFor his talk\, “Secrets of Steam\,” Erik will give us a deep dive into how Steam functions and how your game can financially succeed.\nFeaturing: \nA Little Perspective by Tad Cordle – A minimalistic\, abstract puzzle game that blends perception and reality. \nOloo by Ruslan Krasikov – A 2D physics based platformer that references Gish\, Limbo\, and Rain World. \n⸻ \nLevel Up Tuesday is where NYC devs: \n• Test their games\n• Get real feedback\n• Meet collaborators\n• Build momentum \nShow up. Bring a friend. Bring a build. Let’s level up.
URL:https://makegames.nyc/event/secrets-of-steam-level-up-tuesday-talk-showcase-networking/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
CATEGORIES:Meetup,Showcase,Talk
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260314T130000
DTEND;TZID=America/New_York:20260314T170000
DTSTAMP:20260406T160832
CREATED:20260310T162428Z
LAST-MODIFIED:20260310T162428Z
UID:590-1773493200-1773507600@makegames.nyc
SUMMARY:Monthly 2 Hr GameJam Club: Plingpling Pinball
DESCRIPTION:Welcome and hello Plingpling Pinball users \nIn this edition of 2HR GAMEJAM OF THE MONTH CLUB participants will  learn the fundamentals of making games with Plingpling Pinball! \nBring a laptop that can run Plingpling Pinball! \n1:00 PM Doors \n1:30 PM Workshop \n2:00 PM Game Jam Starts! \n4:00 PM Jam Ends\, Presentations Start! \n5:00 PM The arcade opens for regular use
URL:https://makegames.nyc/event/monthly-2-hr-gamejam-club-plingpling-pinball/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
ATTACH;FMTTYPE=image/webp:https://makegames.nyc/wp-content/uploads/2026/03/gjotmc202603.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260312T173000
DTEND;TZID=America/New_York:20260312T193000
DTSTAMP:20260406T160832
CREATED:20260310T161511Z
LAST-MODIFIED:20260310T161511Z
UID:584-1773336600-1773343800@makegames.nyc
SUMMARY:Playtest Thursdays - NYU Games Center
DESCRIPTION:Play work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like: \n    The local multiplayer game you’ve been working on for months\n    A board game about the Y2K panic you just started\n    An idea for a new use for a 52 card deck you had in a dream last night\n    A mod of Portal 2 you’re working on for a job application\n    The new sport you’ve developed called Mega Huge Dunks Ball™\n    A CCG about the House of Representatives you need a ton of people to test \nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City!
URL:https://makegames.nyc/event/playtest-thursdays-nyu-games-center/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3367.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260306T180000
DTEND;TZID=America/New_York:20260306T220000
DTSTAMP:20260406T160832
CREATED:20260212T195252Z
LAST-MODIFIED:20260212T195252Z
UID:567-1772820000-1772834400@makegames.nyc
SUMMARY:GameMaker x Coexist Gamehouse Meetup
DESCRIPTION:INFO:\nhttps://www.meetup.com/gamemaker-meetup/events/313315619/ \n\n\n\nDetails\n\n\n\n\n\nGameMaker and Coexist have teamed up to host a meetup in NYC! Be there on March 6th from 6-10pm EST. \nGameMaker developers will be showcasing their games during this event! There will be a tab on the bar for people to enjoy free drinks. \nTo get in for free\, RSVP here: https://www.coexistgaming.com/event-details/gamemaker-meetup \nWe hope to see you there! (21+ event)
URL:https://makegames.nyc/event/gamemaker-x-coexist-gamehouse-meetup/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260219T180000
DTEND;TZID=America/New_York:20260219T220000
DTSTAMP:20260406T160832
CREATED:20260216T192404Z
LAST-MODIFIED:20260216T192404Z
UID:571-1771524000-1771538400@makegames.nyc
SUMMARY:NYC INDIE DEV NIGHT / CO-WORK / CO-OP EDITION / OS-NYC / February 19th
DESCRIPTION:RSVP:\nhttps://www.eventbrite.com/e/nyc-indie-dev-night-co-work-co-op-edition-os-nyc-february-19th-tickets-1982288374891?utm-campaign=social&utm-content=attendeeshare&utm-medium=discovery&utm-term=listing&utm-source=cp&aff=ebdsshcopyurl \nOverview\n\n\n\n\nJoin us on February 19th for NYC Indie Dev Night at OS-NYC\, where local developers showcase their latest games and projects! \n\n\n\n\nJoin Playcrafting for a night of gaming and community at OS-NYC! \nThis month’s Indie Dev Night is all about cooperative games (and spirit!). OS has partnered with us to offer the Playcrafting community a little co-op treat. A free day of co-working at OS before IDN! During the day\, OS is a coworking space – so bring your projects! OS co-working offers quiet focus when you need it. Playtests\, feedback\, and community when you don’t. Come work alongside other devs and people from other industries and disciplines. In the spirit of working together\, we’d love to see CO-OP games at IDN! \n\nMonday – Friday 9 am-5 pm\nAccess to the stream booth for private calls\nAccess to members room\nComplementary tea and coffee\nDiscounted pass on weekdays\nSpecial access to OS events\nSpecial membership discount for Playcrafting community\n\nAnd don’t worry\, as always\, the theme is simply inspiration. Whether your game is co-op or not – bring it! \nCome playtest\, share your work\, meet new friends\, and celebrate NYC’s indie game community. \nHappy Hour is 5-7 pm\, you’re welcome to come early! \nFollow us on socials\, and sign up for our newsletter for more gaming events and updates. \nhttps://linktr.ee/playcrafting.org \nEXHIBITOR INFORMATION:\n\nAll exhibitors must purchase an exhibitor’s ticket on Eventbrite ($25+Eventbrite fees). Exhibitor ticket sales end 3 days before the event.\nIndie Dev Night starts at 6 pm; we like to have everyone set up and ready by 6:30. You can begin setting up at 5:30 pm.\nGaming stations are first-come\, first-served! Our OS event space has tv monitors\, PC stations and table space for your laptop or table top game.\nDo not bring your own TV or Monitors\, we will use the ones already in place at OS. If you need an adapter to connect to HDMI\, please bring that.\nYou can bring anyone you’d like to work your table with you\, at no additional cost. Bring as many people as you would like.\nYou may bring signage and decorations for your table to advertise your game/studio – we encourage it.\nPlease bring your own controllers; they will be in short supply.\nYes\, you can eat and drink at your table.\nOS is not responsible for anything lost or stolen; OS is a secure spot\, but we want everyone to be mindful as it gets busy. You can ask someone from Playcrafting to watch your table if you need to step away.\nOS and Playcrafting have a no-harassment policy. Zero tolerance. Anyone harassing anyone for any reason will be removed. We work together as a community to keep developer and community spaces safe for everyone.
URL:https://makegames.nyc/event/nyc-indie-dev-night-co-work-co-op-edition-os-nyc-february-19th/
LOCATION:OS NYC\, 50 Bowery\, New York\, NY\, 10013\, United States
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260219T173000
DTEND;TZID=America/New_York:20260219T193000
DTSTAMP:20260406T160832
CREATED:20260212T185609Z
LAST-MODIFIED:20260212T185609Z
UID:565-1771522200-1771529400@makegames.nyc
SUMMARY:NYU Weekly Thursday Playtest
DESCRIPTION:INFO: \nPlaytest Thursdays \n \n\nPlaytest Thursdays\n\nPlay work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like: \n\nThe local multiplayer game you’ve been working on for months\nA board game about the Y2K panic you just started\nAn idea for a new use for a 52 card deck you had in a dream last night\nA mod of Portal 2 you’re working on for a job application\nThe new sport you’ve developed called Mega Huge Dunks Ball™\nA CCG about the House of Representatives you need a ton of people to test\n\nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City! \n\n\n\n\n\n\nHow to Participate\nJust show up! No sign-up necessary\, and you can show-up anytime between 5:30-7:30PM on Thursdays. Enter through the NYU lobby\, head up to the 2nd Floor\, and make your way down the long hallway to Room 233. All you need to bring is your game and all the equipment/pieces/board to play it. Or just bring yourself! \nWhen you arrive\, we’ll have open tables to set-up your game\, or you can just walk around and start playing! NYU Game Center Librarians are always around if you need help finding space or players. \nEXTERNAL GUESTS OF NYU – Please fill out this Playtest Thursday visitor request form to gain access to 370 Jay Street on Playtest Thursdays this Spring 2026 semester: https://forms.gle/fsSFWjtqAF2wEGpW9 \n 
URL:https://makegames.nyc/event/nyu-weekly-thursday-playtest/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260217T180000
DTEND;TZID=America/New_York:20260217T210000
DTSTAMP:20260406T160832
CREATED:20260216T201019Z
LAST-MODIFIED:20260216T201019Z
UID:574-1771351200-1771362000@makegames.nyc
SUMMARY:Level Up Tuesday: Industry Talk + Networking + Game Showcase
DESCRIPTION:MAKE SURE TO RSVP to get in for FREE. Otherwise\, there is a $20 cover change.  \nLevel Up Tuesdays is your space to learn\, connect\, and play with fellow game developers in NYC.  \nEvery month\, there is talk from an industry professional\, following which there will be spotlights/demos of local games\, alongside a cool place to network with other game devs. \nThis Month’s Speaker: M. Paul Weeks (He/Him) \nSpecializing in making competitive games for the browser\, M. Paul Weeks has been the game director and lead designer on both Tough Love Arena and Scramble Heart City. \nHis talk\, “How to Balance a Fighting Game” will give a brief overview of how fighting games work\, followed by a discussion and series of case studies on how fighting games have been balanced over the years. While the examples will be specific\, the lessons apply to balancing any kind of competitive game. \nFeaturing: \nScramble Heart City by M. Paul Games – A 3v3 tag fighting game that’s playable in the browser. \nFloaty Fighters by Shattered Games – It’s fight or flight! Battle it out in the sky as four unique combatants in this free movement fighting game. It’s anyone’s game\, think on the fly! Play with up to four players locally! \n⸻ \nLevel Up Tuesday is where NYC devs: \n• Test their games\n• Get real feedback\n• Meet collaborators\n• Build momentum \nShow up. Bring a friend. Bring a build. Let’s level up.
URL:https://makegames.nyc/event/level-up-tuesday-industry-talk-networking-game-showcase/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
CATEGORIES:Meetup,Showcase,Talk
ATTACH;FMTTYPE=image/png:https://makegames.nyc/wp-content/uploads/2026/02/LUT.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260211T190000
DTEND;TZID=America/New_York:20260211T220000
DTSTAMP:20260406T160832
CREATED:20260127T132900Z
LAST-MODIFIED:20260127T132900Z
UID:530-1770836400-1770847200@makegames.nyc
SUMMARY:NYC Indie Games Social
DESCRIPTION:This month’s social will be in the Madison Square region\, indoors. \nAbout 🌇🍎🎮🍻☕🍨💖 \nThe NYC Indie Games social is a long-running monthly gathering for indie game devs and pals of all stripes to mix and mingle in a casual\, relaxed setting\, every first Wednesday. \nPro or aspiring devs\, hobbyists\, students\, collaborators\, fans\, friends\, and significant others are all welcome! Please feel free to share widely and invite a friend or three. \nVenue Info 🏢📍 \nThis month’s location is indoors. The venue is a sports bar serving food and a broad selection of alcoholic and NA beverages\, with vegan options available. Ordering is at the bar or via phone app to your table (no shared checks to split). \nUnder-21s are welcome to attend; children and minors under 18 must be accompanied by a parent or guardian. \nThe venue is wheelchair accessible. If you have questions about any particular access needs\, please don’t hesitate to get in touch! \nCapacity Limits 🫸👥👥🫷 \nPlease register if you plan to attend\, and if your plans change\, make sure to promptly update your RSVP so someone on the waitlist can use your spot. \nDonate 💵⬇️🫙❤️ \nSuggested donation: $2 \nThe NYC Indie Games Socials are and have always been free to attend. Your voluntary donations help me keep these going and cover the cost of the newsletter service I use to send event reminders. Any contributions are greatly appreciated! \nYou can donate while registering through Luma\, or directly anytime: \nVenmo: @Jessica-Haskins-28\nPaypal: @jessrhaskins \nCovid Safety 💉😷💜 \nWe gather outdoors when possible to minimize the risk of transmitting Covid\, flu\, and other airborne diseases. During the winter months\, we’ll generally be indoors. Check the event to see whether it’ll be inside or outside; if we need to move to another part of the space\, I’ll give as much notice as I can. \nFor the safety of our community\, please only come if you’re up to date on vaccinations and feeling healthy. Masks are always welcome. \nIf after an event you feel ill\, test positive\, or realize you were exposed before coming out\, please notify me so I can alert other attendees. Your privacy will be protected. \nKeep in mind that some are only able to attend and enjoy these events because of this policy. Thanks for your cooperation! \nLogo by Roussina Valkova. \nNYC Indie Games: https://jesshaskins.com/nycindiegames \nSign up for email notifications of new events: https://buttondown.email/nycindiegames
URL:https://makegames.nyc/event/nyc-indie-games-social-4/
LOCATION:NY
CATEGORIES:Meetup
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3368.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260209T180000
DTEND;TZID=America/New_York:20260209T213000
DTSTAMP:20260406T160832
CREATED:20260204T181736Z
LAST-MODIFIED:20260204T182110Z
UID:560-1770660000-1770672600@makegames.nyc
SUMMARY:NY Tech Meetup: Gaming Edition
DESCRIPTION:​The NY Tech Meetup returns on Monday\, February 9 with a gaming-focused edition bringing together creators\, builders\, and players shaping what’s next. \n​Come for the innovation. Stay for the connections. \n​​Program \n​​6:00 PM: Doors Open \n​​6:30 PM: Welcome + Demos \n​​7:50 PM: Community Ask / Offer \n​​8:00 PM After-party & Networking \n​Demoers \n​NYU Game Design Future Lab \n​Munity Games (SHOOTLANZER)\nCYBRLICH Studio (CYBRLICH)\nRemixing Reality\nMade in BK Games \n​NYU Game Center \n​Abigail\nCoalescent: Tidal Rapture   \n​Tabling Games: Coexist Gaming \n​Auteurian Pro \n​Developer: Kahleem Poole-Tejada \n​Name of game: Legendary Heroes A Game Of Death \n​Description: High speed chaos action beat em up\, Enemies Not Targets \n​TILT Games \n​Developers: Erik Kovac\, Michael Tsai\, and Thomas Coldiron  \n​Description:  “A 1v1 Roguelike Twinstick shooter with attitude!” \n​Tabling Games: GUMBO Collective \n​Captain Corgi: Planetary Problem Solver \n​Mr Wolf is up to no good and Lil Red might be in trouble! It’s up to Captain Corgi to investigate and figure out what’s really going on. \n​https://store.steampowered.com/app/3131700/Captain_Corgi_Planetary_Problem_Solver/ \n​Caxtilteca \n​Caxtilteca is a 4 player mini RTS set in colonial Mexico. Play as Tlaxcalan dukes defending themselves against their former friends and allies for land. The only way to do this is to organize your army of peasants\, knights\, and towers to the most efficient arrangement for money collection while also constantly juggling your opponents who have the exact same goal. Messy pulse pounding multiplayer ensues. \n​youtube.com/watch?si=KVgl1FwWn7Jr-C2W&v=jdjBDh2ZpCg&feature=youtu.be \n​Revenant \n​A top-town 3d card driven arena shooter with deep strategic layers and hypnotic audio. \n​https://youtu.be/MQvsnwm-OVI?si=YIOoTDyd2deLM23E \n​Nira: Across Skies \n​A 3d momentum platformer in a rebuilding solar punk world. \n​https://store.steampowered.com/app/4276140/Nira_Across_Skies/ \n​Summon Island: The Robot Pirate Invasion Was Today?! \n​This wizard vacation has quickly turned into an all out war! Summon powerful allies to protect yourself against\, and save the island from the robot pirate invasion! \n​https://store.steampowered.com/app/3272010/Summon_Island_The_Robot_Pirate_Invasion_Was_Today/ \n​BumbleBear Time Machine \n​A slot machine deck builder time machine. \n​http://bumblebeargames.com/ \n​Skate Story \n​Ollie\, kickflip\, and grind your way through the ash and smoke of the Underworld as you take on a seemingly impossible quest. Skate fast to destroy demons and save other tortured souls on your journey from fragile beginner to a hardened skater. \n​https://skatestory.com/ \n​Cell to Singularity \n​Cell to Singularity is an idle game about evolution\, human civilization\, and technology. Start as a single cell organism and progress through the tree of life. Each biological upgrade brings you closer to engulfing an entire planet with a civilization on the brink of technological singularity. Evolution never ends. \n​https://celltosingularity.com/ \n​Meetup Partners \n​NYCEDC \n​Discover the innovative and growing digital game design ecosystem in New York City. \n​New York City has a growing digital games industry and a world-class creative sector to cultivate inspiration\, talent\, and expertise. NYCEDC\, together with the Mayor’s Office of Media and Entertainment (MOME)\, develop local events and support game developers to build and grow their digital games studios. \n​Learn more here \n​NYU Game Design Future Labs + NYU Game Center Incubator \n​The Game Design Future Lab (GDFL) focuses on digital game design\, development\, infrastructure for games and emerging media with the aim of increasing video gaming production for the current ecosystem\, business growth of indie studios and supporting NYC entrepreneurs and digital game developers moving forward. Since 2025\, our incubator program\, backed by NYCEDC\, has been helping a select cohort of companies in their mission to develop sustainable growth in NYC. \n​The NYU Game Center Game Center is the Department of Game Design at the Tisch School of the Arts. The NYU Game Center is dedicated to the exploration of games as a cultural form and game design as creative practice. Since 2014\, the NYU Game Center Incubator has helped transform small independent game projects into polished\, launched games. With the help of our faculty as well as a dedicated group of industry advisors\, the program provides time\, space\, guidance and resources to help set teams up for success. \n​Learn more about NYU Game Design Future Lab and NYU Game Center incubator. \n​Coexist Gaming \n​Coexist Gaming Agency is a full-service platform that connects brands\, talent\, and products to the next-generation audience in a way few organizations can. With over five years of credibility in the entertainment and gaming ecosystem\, Coexist has built a powerful footprint through digital memberships\, community-led experiences\, and a flagship gaming and creator space in Midtown New York City\, now expanding nationwide. At its core\, Coexist designs and builds immersive worlds\, both physical and digital\, and gamifies engagement across them. The agency operates as a cultural bridge\, creating authentic ecosystems that reflect how the next generation gathers\, plays\, and creates. \n​Learn more here \n​Game Devs of Color Expo \n​Game Devs of Color (GDoC) is a non-profit organization dedicated to amplifying and empowering developers of color in the gaming industry. Since our founding\, we’ve focused on elevating talented creators and their innovative work\, providing award-winning platforms and opportunities that help developers of color bring their unique games to life and connect with the broader gaming community. \n​Learn more here \n​GUMBO Collective NYC \n​The Gumbo Collective is a 501(c)(3) non-profit dedicated to fostering a community of independent game developers in New York City. Our mission is to provide space for these creators to work and collaborate as well as connecting them with the resources to help them succeed in a highly competitive market. \n​Learn more here \n​Women in Games NYC \n​An IRL Community and Discord server for female-identifying / femme individuals in the NYC games community. \n​Learn more here \n​About NY Tech Meetup\nNYTM is our signature event that has been a staple for the NYC tech ecosystem since 2004. It’s the world’s largest meetup group of its kind with members who have a common interest in learning from and helping one another. At each event\, entrepreneurs\, founders\, CEOs\, and their teams demo cutting edge and transformative tech\, answer questions from attendees and network with all in a welcoming\, fun-filled space. Since its creation\, over 1\,000 companies have participated and have been a driving force of innovation and job creation in NYC and the greater NY area. \nThis event is a perfect place to start if you are new to tech\, to New York City\, or to the New York tech ecosystem. It’s all about meeting people and having a “front row seat” to learn of the latest innovations that address market opportunities. \n​Secure your spot now!
URL:https://makegames.nyc/event/cover-image-for-ny-tech-meetup-gaming-edition-avatar-for-nyta-presented-by-nyta-subscribe-hosted-by-doug-binette-mitu-khandaker-90-going-nycedc-rajiv-jadhav-and-88-others-contact-the-host-report/
LOCATION:Civic Hall\, 124 E 14th St\, New York\, NY\, 10003\, United States
ATTACH;FMTTYPE=image/avif:https://makegames.nyc/wp-content/uploads/2026/02/3062100e-2c01-4afc-84a2-54fcb4662de6.avif
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260208T080000
DTEND;TZID=America/New_York:20260208T170000
DTSTAMP:20260406T160832
CREATED:20260130T165224Z
LAST-MODIFIED:20260131T172339Z
UID:545-1770537600-1770570000@makegames.nyc
SUMMARY:GUMBO Sunday Sprints (FREE COWORKING!)
DESCRIPTION:Gumbo’s monthly open coworking day! Meet other devs\, focus\, and get some work done on your games. \nAGENDA:\n10am – croissants + coffee (free!)\, hang out\, meet people\n10:30am – huddle – set a goal for the day\n11am-6pm – work sprint!\n6pm – huddle2 – show what we got done for the day!\n(Huddles are optional- if you’re feeling shy\, just hang out and work) \nSunday Sprints will be a held monthly\, the day before Playtest Mondays (second Monday of the month). \nPro tip: Bring what you get done on your Sunday Sprint to Playtest Monday!
URL:https://makegames.nyc/event/gumbo-sunday-sprints-free-coworking/
LOCATION:GUMBO
ATTACH;FMTTYPE=image/avif:https://makegames.nyc/wp-content/uploads/2026/01/highres_528863857.webp.avif
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260130T180000
DTEND;TZID=America/New_York:20260130T200000
DTSTAMP:20260406T160832
CREATED:20260130T165053Z
LAST-MODIFIED:20260130T165053Z
UID:542-1769796000-1769803200@makegames.nyc
SUMMARY:GUMBO Happy Hour
DESCRIPTION:The last Friday of each month\, we host a happy hour! Come eat some snacks\, drink\, and game dev with us. \nIn order to keep this event (and others) sustainable\, we are charging a small fee. Patreon members get complimentary access to all our events. \nIf you’d like to attend but have an issue with the fee\, please reach out! Our mission first and foremost is to ensure that everyone feels welcome in our space. \nWe are located in Suite 301. If the door downstairs is locked\, please CALL (do not text) 718 819 7754‬.
URL:https://makegames.nyc/event/gumbo-happy-hour/
LOCATION:GUMBO
CATEGORIES:Meetup
ATTACH;FMTTYPE=image/avif:https://makegames.nyc/wp-content/uploads/2026/01/highres_526998266.webp.avif
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260129T180000
DTEND;TZID=America/New_York:20260129T220000
DTSTAMP:20260406T160832
CREATED:20260127T073425Z
LAST-MODIFIED:20260127T073425Z
UID:522-1769709600-1769724000@makegames.nyc
SUMMARY:NYC Indie Dev Night - Jam Edition
DESCRIPTION:Join us on January 29th for NYC Indie Dev Night at OS-NYC\, where local developers showcase their latest games and projects! \nThis month’s Indie Dev Night is all about game jam games. Global Game Jam will be in full effect\, and we’re here to celebrate! Show us your game that originated from a jam\, it could be old\, new\, or in-progress. Forget perfection\, we want to see the raw creativity and experimentation that jam’s bring out in devs! \nThere will be a prize for the jammiest game. And the dress code is FRUITY. \nAnd don’t worry\, the theme is flexible. Whether your game originated from a game jam or not\, you are welcome to exhibit at IDN. \nCome playtest\, share your work\, meet new friends\, and celebrate the new year with NYC’s indie game community.
URL:https://makegames.nyc/event/nyc-indie-dev-night-jam-edition/
LOCATION:OS NYC\, 50 Bowery\, New York\, NY\, 10013\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/png:https://makegames.nyc/wp-content/uploads/2026/01/Screenshot-2026-01-27-at-2.31.16-AM.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260129T173000
DTEND;TZID=America/New_York:20260129T193000
DTSTAMP:20260406T160832
CREATED:20260127T074745Z
LAST-MODIFIED:20260127T074745Z
UID:526-1769707800-1769715000@makegames.nyc
SUMMARY:The FIRST Playtest Thursday of Spring 2026
DESCRIPTION:Play work-in-progress games\, give your feedback\, and help develop the practice of game design in New York City. Bring a game\, play games by our students\, faculty\, and local NYC game designers\, and discuss how to push mechanics\, refine designs\, and bring everyone’s game to the next level. \nDesigners\, players\, and game enthusiasts of any level of expertise are welcome. The best playtests include players from all kinds of backgrounds\, interests\, and knowledge of games\, so if you’re interested in coming to test\, you already have fulfilled the necessary requirements! \nBring any and all games\, prototypes\, or early stage ideas to Playtest Thursday like:\nThe local multiplayer game you’ve been working on for months \nA board game about the Y2K panic you just started \nAn idea for a new use for a 52 card deck you had in a dream last night \nA mod of Portal 2 you’re working on for a job application \nThe new sport you’ve developed called Mega Huge Dunks Ball™ \nA CCG about the House of Representatives you need a ton of people to test \nGames tested at Playtest Thursday have gone on to be accepted at IndieCade\, the IGF\, Come Out & Play\, Casual Connect\, and more! Join the ranks of these amazing games by testing your game in a room full of some of the best designers in New York City! \nHow to Participate\nJust show up! No sign-up necessary\, and you can show-up anytime between 5:30-7:30PM on Thursdays. Enter through the NYU lobby\, head up to the 2nd Floor\, and make your way down the long hallway to Room 233. All you need to bring is your game and all the equipment/pieces/board to play it. Or just bring yourself! \nWhen you arrive\, we’ll have open tables to set-up your game\, or you can just walk around and start playing! NYU Game Center Librarians are always around if you need help finding space or players. \nEXTERNAL GUESTS OF NYU – Please fill out this Playtest Thursday visitor request form to gain access to 370 Jay Street on Playtest Thursdays this Spring 2026 semester:\nhttps://forms.gle/fsSFWjtqAF2wEGpW9
URL:https://makegames.nyc/event/the-first-playtest-thursday-of-spring-2026/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3367.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260127T190000
DTEND;TZID=America/New_York:20260127T220000
DTSTAMP:20260406T160832
CREATED:20260127T160623Z
LAST-MODIFIED:20260127T160623Z
UID:537-1769540400-1769551200@makegames.nyc
SUMMARY:Wonderville's Last Tuesday of the month PLAYTEST
DESCRIPTION:Playtest Night is EVERY last Tuesday of EVERY month at Wonderville! \nCome to Wonderville to playtest in production games! \nIf you’re a developer\, bring your game! No signups required.
URL:https://makegames.nyc/event/wondervilles-last-tuesday-of-the-month-playtest-3/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/png:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3369.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260114T190000
DTEND;TZID=America/New_York:20260114T220000
DTSTAMP:20260406T160832
CREATED:20260105T211034Z
LAST-MODIFIED:20260105T211034Z
UID:512-1768417200-1768428000@makegames.nyc
SUMMARY:NYC Indie Games January Social
DESCRIPTION:RSVP Here: https://luma.com/8wdk6n4w?tk=W6uaV3&utm_campaign=we-have-a-venue-rsvp-for-the-january-nyc-indie&utm_medium=email&utm_source=nycindiegames \n\n\n\nNote the event location—we’ve moved! \n​This month’s social will be in the Madison Square region\, indoors. \n​About 🌇🍎🎮🍻☕🍨💖\n​The NYC Indie Games social is a long-running monthly gathering for indie game devs and pals of all stripes to mix and mingle in a casual\, relaxed setting\, every first Wednesday. \n​Pro or aspiring devs\, hobbyists\, students\, collaborators\, fans\, friends\, significant others\, and under 21s are all welcome! Please feel free to share widely and invite a friend or three. \n​Capacity Limits 🫸👥👥🫷\n​Please register if you plan to attend\, and if your plans change\, make sure to promptly update your RSVP so someone on the waitlist can use your spot. \n​Donate 💵⬇️🫙❤️\n​Suggested donation: $2 \n​The NYC Indie Games Socials are and have always been free to attend. Your voluntary donations help me keep these going and cover the cost of the newsletter service I use to send event reminders. Any contributions are greatly appreciated! \nYou can donate while registering through Luma\, or directly anytime: \n​Venmo: @Jessica-Haskins-28\nPaypal: @jessrhaskins \n​Covid Safety 💉😷💜\n​We gather outdoors when possible to minimize the risk of transmitting Covid\, flu\, and other airborne diseases. During the winter months\, we’ll generally be indoors. Check the event to see whether it’ll be inside or outside; if we need to move to another part of the space\, I’ll give as much notice as I can. \n​For the safety of our community\, please only come if you’re up to date on vaccinations and feeling healthy. Masks are always welcome. \n​If after an event you feel ill\, test positive\, or realize you were exposed before coming out\, please notify me so I can alert other attendees. Your privacy will be protected. \n​Keep in mind that some are only able to attend and enjoy these events because of this policy. Thanks for your cooperation! \n​ \n​Logo by Roussina Valkova. \n\n​NYC Indie Games: https://jesshaskins.com/nycindiegames \n​Sign up for email notifications of new events: https://buttondown.email/nycindiegames \n\n\n\n\n\nLocation\n\n\n\nPlease register to see the exact location of this event.
URL:https://makegames.nyc/event/nyc-indie-games-january-social/
LOCATION:NY
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260103T183000
DTEND;TZID=America/New_York:20260103T203000
DTSTAMP:20260406T160832
CREATED:20260130T165448Z
LAST-MODIFIED:20260130T165448Z
UID:549-1767465000-1767472200@makegames.nyc
SUMMARY:Rust NYC: Bevy Rendering & Build Times at Amazon
DESCRIPTION:Join us on Tuesday\, February 3rd at Materialize. Doors open at 6:30 p.m. to give attendees plenty of time to grab pizza and socialize\, and the talk begin at 7:15 p.m. Following the success of the UnConf we’ve absorbed all of your feedback and have two awesome speakers! \nCharles Giguere is a Bevy SME at Foresight Spatial Labs. Modularity in Practice: How Bevy Powers Foresight Spatial Labs’ renderer \nForesight Spatial Labs builds real‑time spatial visualization tools for large\, spatial datasets. We chose Bevy for its modern ECS architecture and highly modular renderer\, which lets us iterate quickly\, share improvements upstream\, and maintain production‑grade customizations without forking the entire engine. This talk shares concrete engineering experiences: upstreaming order‑independent transparency (OIT) and picking improvements after starting with private implementations; developing GPU‑accelerated picking that is planned for upstream contribution; and selectively replacing Bevy subsystems while keeping the rest of the engine intact. This project was actually upstreamed into Bevy itself. \nAttendees will see how Bevy’s modularity reduced time‑to‑prototype\, improved code quality through community review\, and enabled a high-quality production renderer that meets domain‑specific constraints. \nKey takeaways\n* A concrete pattern for using Bevy modularity: prototype locally\, upstream what generalizes\, and maintain small\, well‑documented custom extensions.\n* Case studies: OIT and CPU/GPU picking — from private feature to community contribution.\n* How selective replacement (custom transforms\, culling\, render passes) interoperates with Bevy’s renderer and ECS.\n* How contributing back benefits both product robustness and the wider open‑source ecosystem. \nChris Dryden works on Developer Productivity at Amazon. \nHow Amazon was able to reduce the average build time for all developers by 40% with the help of Rust. \nAre you interested in leveraging Rust to improve your existing services and build processes? This presentation is about the journey that Amazon took to rebuild large parts of Amazon’s build system in Rust and the lessons it learned along the way. Amazon was able to reduce the average build times for all developers by 40% in 2025. The presentation will go in depth into the tools used and what are the exact steps that you can take to identify what are the best candidates for rewriting and how to safely migrate critical systems relied on by a multi-trillion dollar company. This presentation will go in depth on how to leverage profiling tools such as Samply\, and strategies on how to incrementally move components to Rust with monitoring and fallback mechanisms to make the migration process seamless. The presentation will also go through the lessons learned about what were the benefits and drawbacks of the large scale migrations and how you can set yourself up for success for your next migration at your own company. \nThis talk will: \nGo through the background of the build system used by Amazon\, and some background about how Rust is being adopted across the company in critical areas\nGo through how we set up a telemetry and monitoring system before starting to make sure we know what we’re doing doesn’t impact existing workflows and measure how successful we can be\nHow to setup samply with your existing code and services to get a sense of where the best areas are to tackle and do migrations first\nLeveraging AI to help with Fuzzing and setting up integration tests to make sure when doing the rewrite you don’t have any regressiong\nLessons learned about where the best ROI comes from when doing these migrations and heuristics on where to focus your effort for the best return on time\nLawrence Harvey is Rust NYC’s official recruitment partner\, with Ross providing support as a co-organizer and financial support. \nThe space is generously sponsored by our partner Materialize.
URL:https://makegames.nyc/event/rust-nyc-bevy-rendering-build-times-at-amazon/
LOCATION:Materialize HQ\, 436 Lafayette\, Floor 6\, New York City\, NY\, United States
ATTACH;FMTTYPE=image/avif:https://makegames.nyc/wp-content/uploads/2026/01/highres_528763511.webp.avif
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251218T160000
DTEND;TZID=America/New_York:20251218T170000
DTSTAMP:20260406T160832
CREATED:20251202T132939Z
LAST-MODIFIED:20251211T154013Z
UID:490-1766073600-1766077200@makegames.nyc
SUMMARY:Unity NYC: Skillshare Thursday #2: Lighting a Scene with Unity URP
DESCRIPTION:RSVP: https://www.meetup.com/unity3d/events/312255955/?eventOrigin=group_upcoming_events \nONLINE EVENT \n\n\n\nDetails\n\n\n\n\n\nJoin Unity’s Sr. Advocate\, Esteban Maldonado\, as he leads us through our 2nd Skillshare Thursday session. This month\, we’ll be covering multiple features of Unity URP to light a scene\, including some new features in Unity 6 and post-processing volumes. \nSpeaker\n\n\n\nEsteban Maldonado\n\nOriginally from Puerto Rico\, Esteban is a passionate gamer and geek with a lifelong love for video games\, which he uses now to spread the word about Unity solutions. With a background in tools development for designers and content creators\, Esteban brings a wealth of knowledge and experience to his role as an advocate. Additionally\, he applies his experience and passion for teaching to help his teammates and game developers of all ages.
URL:https://makegames.nyc/event/unity-nyc-skillshare-thursday-2-lighting-a-scene-with-unity-urp/
LOCATION:NY
CATEGORIES:Online,Talk
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20251213
DTEND;VALUE=DATE:20251215
DTSTAMP:20260406T160832
CREATED:20251017T014124Z
LAST-MODIFIED:20251211T153939Z
UID:370-1765584000-1765756799@makegames.nyc
SUMMARY:Festival of Games!
DESCRIPTION:A Holiday Gaming & Shopping Event For the Whole Family! Happening December 13th-14th at the Cradle of Aviation in NY. CLICK HERE to be a vendor!
URL:https://makegames.nyc/event/festival-of-games/
LOCATION:Cradle of Aviation\, Charles Lindbergh Blvd\, Garden City\, NY\, 11530\, United States
CATEGORIES:Festival
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251210T200000
DTEND;TZID=America/New_York:20251211T003000
DTSTAMP:20260406T160832
CREATED:20251208T124355Z
LAST-MODIFIED:20251208T124355Z
UID:497-1765396800-1765413000@makegames.nyc
SUMMARY:Killer Queen Open Hive Night
DESCRIPTION:Come learn how to play the only 10-player arcade game from some of NYC’s best players!  \nAll welcome for this all-levels tournament every Wednesday!  \nYou don’t need a team to come! We will build balanced teams for everyone. So come learn the ropes during open play before the tournament commences at 8:30pm. And SIGN UP EARLY AT THE STAGE. 40 player cap and sign ups end at 8pm sharp.
URL:https://makegames.nyc/event/killer-queen-open-hive-night/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
ATTACH;FMTTYPE=image/webp:https://makegames.nyc/wp-content/uploads/2025/12/KQOPENHIVEcopy.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251208T190000
DTEND;TZID=America/New_York:20251208T210000
DTSTAMP:20260406T160832
CREATED:20251119T224925Z
LAST-MODIFIED:20251202T215648Z
UID:471-1765220400-1765227600@makegames.nyc
SUMMARY:GODOT NYC User Group Monthly Meetup
DESCRIPTION:Do you love the GODOT engine and want to meet local devs making games with it?\nCome hang out\, playtest games\, or show off what you’ve been working on! \n  \nSign up on the GODOT NYC Discord:\nhttps://discord.com/events/1369310104742002688/1437868342739210261 \n  \nLocation:\nSchool of Visual Arts (209 E 23rd St\, New York\, NY 10010)\, Room 303
URL:https://makegames.nyc/event/godot-nyc-user-group-monthly-meetup/
LOCATION:NY
CATEGORIES:Meetup,Playtest,Showcase
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251204T183000
DTEND;TZID=America/New_York:20251204T203000
DTSTAMP:20260406T160832
CREATED:20251202T132428Z
LAST-MODIFIED:20251202T215958Z
UID:487-1764873000-1764880200@makegames.nyc
SUMMARY:Unreal NYC | December Event
DESCRIPTION:RSVP: https://www.meetup.com/unrealengine/events/312058067/ \n\n\n\nDetails\n\n\n\n\n\nHosted by the School of Visual Arts\nFood & Swag Sponsored by Epic Games \nJoin us for our next Unreal NYC Meetup\, where we dive into all the latest features of Unreal Engine and network with other professionals in games\, animation\, film\, broadcast\, live events\, and more. \n​Each meetup features technical sessions\, live demos\, and discussions with community experts. \nWorking on something cool in Unreal? Mention it and bring it along! We’ll encourage everyone to try each other’s demos and provide feedback. \nSPEAKERS\nAndrew Delgado\, ICRAVE\n“Evolution of Arch Viz Pipeline: A Battle to Real-time”\nTrials and tribulations of trying to achieve the ultimate goal for architectural visualization: Matching offline render quality in a real time environment. Spoiler\, its not easy and I did not ultimately succeeded but I will go over what I learned and what to try and not try. \nAndrew is a Digital Artist serving as the Technical Director of Visualization at Journey. Driven by a deep love for architecture and technology. Always experimenting with new workflows and techniques to build the most compelling digital worlds. Thrive on turning ideas into visual storytelling experiences that inspire.\nWebsite | LinkedIn \nYu-Jun Yeh\, Agile Lens\n“Ghosts of Performances Past: Capturing the Live VR Theatre with Unreal Replays”\nJun will share her experience using Unreal’s replay system to record and play back Agile Lens’ iconic annual VR performance\, A Christmas Carol VR. Each year\, Agile Lens takes on a new technical challenge\, and this year’s goal is to capture the entire show—without a traditional production pipeline. Jun will chat about the surprises she ran into while making the replay plugin and pass along some helpful notes for anyone thinking of doing something similar. \nJun is an XR Creative Technologist with a background in architecture\, primarily focused on developing XR experiences in Unreal Engine. Her work spans web-streaming interactive experiences\, AR\, MR\, VR\, LBE\, and both single-device and cross-platform environments. She has contributed to a wide range of projects—from large-scale shared LBE in VR (Four Seasons Lake Austin)\, web-based interactive theater (The Orchard)\, full-body motion-capture performance in VR (A Christmas Carol VR)\, mixed-reality theater (Your Mind\, Girls…)\, and location-based VR installation (Royal Caribbean’s Perfect Day Mexico VR).\nLinkedIn \nAjinkya Hukerikar\, Zero Density\n“Broadcast to Cinema: Building Scalable Virtual Production Systems”\nCamera tracking protocols\, network architecture\, timecode sync\, GPU thermal management\, real-time compositing pipelines\, and color management workflows. Learn the technical stack that keeps broadcast VP running 24/7 and how to scale these principles from $15K indie setups to enterprise deployments. Real architecture\, real failures\, real fixes. \nAjinkya Hukerikar is a Filmmaker and XR Technologist based in New York. He deploys virtual production systems for major broadcast networks and Fortune 500 clients through his work at Zero Density. His films have screened internationally\, and his most recent short “Dulo” is currently on the festival circuit. An NYU alumnus\, he’s authoring a book on democratizing immersive technologies.\nWebsite | LinkedIn | Instagram
URL:https://makegames.nyc/event/unreal-nyc-december-event/
LOCATION:School of Visual Arts (Unreal Meetup)\, 132 W 21st Street\, New York\, NY\, United States
CATEGORIES:Meetup,Playtest,Showcase,Talk
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251204T180000
DTEND;TZID=America/New_York:20251204T220000
DTSTAMP:20260406T160832
CREATED:20251201T200105Z
LAST-MODIFIED:20251201T200650Z
UID:477-1764871200-1764885600@makegames.nyc
SUMMARY:NYC INDIE DEV NIGHT / COZY EDITION / OS-NYC / December 4th
DESCRIPTION:RSVP: https://www.eventbrite.com/e/nyc-indie-dev-night-cozy-edition-os-nyc-december-4th-tickets-1902309792799 \n\nOverview\n\n\n\n\n\nJoin us on December 4th for NYC Indie Dev Night at OS-NYC\, where local developers showcase their latest games and projects!\n\n\n\nJoin Playcrafting for a festive night of gaming and community at OS-NYC! \nThis month’s Indie Dev Night is all about cozy games — think narrative adventures\, dating sims\, cooking\, farming\, puzzles\, and irresistibly cute art. Give us the warm fuzzies! \nAnd don’t worry — the theme is flexible. Whether your game is chill or chaotic\, all are welcome\, because cozy is inclusive. \nWe’ll also have a cozy-themed cocktail menu and an ugly sweater contest with prizes! \nCome playtest\, share your work\, meet new friends\, and celebrate the season with NYC’s indie game community. \n***PLEASE NOTE: This will be at a new location – OS NYC (50 Bowery)\, not at BrookLAN.*** \nEXHIBITOR INFORMATION:\n\nAll exhibitors must purchase an exhibitor’s ticket here on Eventbrite ($25)\nIndie Dev Night starts at 6 pm\, we like to have everyone set up\, and ready by 6:30.\nGaming stations are first-come\, first-served! Our OS event space has 6 large monitors\, each paired with a 2-seater couch. In addition\, about 10-12 computer stations are available with gaming chairs on the perimeter.\nYou can bring anyone you’d like to work your table with you\, at no additional cost. Bring as many people as you would like.\nYou may bring signage and decorations for your table to advertise your game/studio – we encourage it.\nPlease bring your own controllers if possible; house controllers are for other OS guests and will be in short supply.\nYes\, you can eat and drink at your table.\nOS is not responsible for anything lost or stolen; OS is a secure spot but we want everyone to be mindful as it gets busy. You can ask someone from Playcrafting to watch your table if you need to step away.\nOS and Playcrafting have a no-harassment policy. Zero tolerance. Anyone harassing anyone for any reason will be removed. We work together as a community to keep developer and community spaces safe for everyone.
URL:https://makegames.nyc/event/nyc-indie-dev-night-cozy-edition-os-nyc-december-4th/
LOCATION:OS NYC\, 50 Bowery\, New York\, NY\, 10013\, United States
CATEGORIES:Meetup,Playtest,Showcase
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251203T190000
DTEND;TZID=America/New_York:20251203T220000
DTSTAMP:20260406T160832
CREATED:20251201T211424Z
LAST-MODIFIED:20251202T133247Z
UID:485-1764788400-1764799200@makegames.nyc
SUMMARY:NYC Games Social
DESCRIPTION:RSVP: https://withfriends.events/event/G1jbpOdh/nyc-indie-games-december-social-brooklyn-edition/ \nNYC Indie Games Socials\nWe meet 7–10pm on the first Wednesday of every month\, at a bar in downtown Manhattan with food with vegan and GF options\, and a good selection of both alcoholic and NA drinks.
URL:https://makegames.nyc/event/nyc-games-social/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
CATEGORIES:Meetup
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END:VCALENDAR