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UID:328-1759431600-1759437000@makegames.nyc
SUMMARY:NYU Game Center Lecture Series Presents Zeke Virant
DESCRIPTION:Picking Up Things in Indiana Jones and the Great Circle\nJoin us for a talk on how MachineGames developed a first-person game focused on simulating hands-on experiences and adventure over action. This talk goes through the design process for developing the GRIP system (grab\, reach out\, interact\, push)\, the hurdles of encouraging hand-to-hand combat over gun combat\, and the never-ending pursuit of creating authentic Indiana Jones interactions. \nZeke Virant (MFA ’14) is the lead game designer at MachineGames and a graduate of NYU Game Center’s MFA program. With over 10 years of experience in game development\, he has designed and contributed to indie games\, as well as AA and AAA titles. Before games\, Zeke wrote and directed experimental operas and cleaned people’s apartments. \nRSVP HERE\n  \n(This talk will also be live streamed at twitch.tv/nyugamecenter at 7:00pm EST)
URL:https://makegames.nyc/event/nyu-game-center-lecture-series-presents-zeke-virant/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
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DTSTART;TZID=America/New_York:20250930T123000
DTEND;TZID=America/New_York:20250930T140000
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CREATED:20250919T162857Z
LAST-MODIFIED:20250919T162857Z
UID:326-1759235400-1759240800@makegames.nyc
SUMMARY:Playframes - How Do We Know We Are Playing? A Lunchtime Talk with Celia Pearce
DESCRIPTION:Playframes (MIT Press) builds on the work of Gregory Bateson and Erving Goffman to take a deep dive into Bateson’s primary question: How do we know we’re playing? In this book\, Celia Pearce addresses this question by building a comprehensive theory of the specific mechanisms that meta-communicate the message “this is play.” Join us for a book talk and discussion about Playframes with author\, award-winning game designer\, researcher\, and professor Celia Pearce! \nRSVP HERE
URL:https://makegames.nyc/event/playframes-how-do-we-know-we-are-playing-a-lunchtime-talk-with-celia-pearce/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
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DTSTART;TZID=America/New_York:20250819T180000
DTEND;TZID=America/New_York:20250819T220000
DTSTAMP:20260709T020014
CREATED:20250819T010552Z
LAST-MODIFIED:20250819T010552Z
UID:260-1755626400-1755640800@makegames.nyc
SUMMARY:Level Up Tuesday! Ft Nicholas O'Brien
DESCRIPTION:Level Up Tuesdays is your new go-to space to connect\, learn\, and grow with fellow game developers in NYC. \nEvery month\, we will feature a talk from an industry professional\, after which\, there will be spotlights/demos of local games\, alongside a cool place to network with other game devs. \nRSVP for FREE by CLICKING HERE ⸻ This Month’s Speaker: Nicholas O’Brien (He/Him) An artist\, writer\, game designer\, and founder of Essay Games – a narrative-focused indie games studio based in Brooklyn\, NY that uses unconventional storytelling techniques utilized by experimental film and video artists. \nFor his talk\, “Right in the Feels: Designing Emotive Games” Nicholas will use a combination of narrative design research and game design concepts to discuss his experience with creating games that prompt/guide emotional responses\, while trying to avoid telling the player exactly how to feel. \nThis month’s showcase will feature: \nBundle of Joy by Essay Games – a lighthearted\, story-rich\, minigame romp about becoming a parent during the pandemic. Complete all your child-rearing tasks\, manage your stress\, find time to rest\, survive the day\, wake up\, and do it all over again. \nLost Hearts by Alexander Kazazis – Explore the mansion of Aswarby Hall and uncover the stories of the ghosts that haunt it in this third-person adventure game. Come for the talk\, and stay for the games and devs. See you there!
URL:https://makegames.nyc/event/level-up-tuesday-ft-nicholas-obrien/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
CATEGORIES:Meetup,Talk
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