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X-WR-CALDESC:Events for Make Games NYC
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DTSTART;TZID=America/New_York:20260402T190000
DTEND;TZID=America/New_York:20260402T203000
DTSTAMP:20260406T130315
CREATED:20260402T093127Z
LAST-MODIFIED:20260402T093127Z
UID:622-1775156400-1775161800@makegames.nyc
SUMMARY:NYU Game Center Lecture Series Presents Lili Ibrahim
DESCRIPTION:The Monument Valley series is known for the way it elegantly intertwines visual art and game design. In this talk\, Lili Ibrahim\, Art Director on Monument Valley 3\, will peel back the curtain on the creative and production processes behind the hit game. How can puzzle designers and visual artists collaborate seamlessly? How do you structure level design collaboration so that ideas can be sparked by both design and art experimentation? Lili’s lecture will peek behind the scenes to reveal step-by-step deconstruction of puzzle levels\, explaining team collaboration and dynamics\, with an emphasis on the role that visual design can play. Come join us for an evening of beautifully puzzling art and design. \nThis talk will also be live streamed at twitch.tv/nyugamecenter \nPoster design by Up On Goblin Hill. Find more of his work here: https://www.upongoblinhill.com/
URL:https://makegames.nyc/event/nyu-game-center-lecture-series-presents-lili-ibrahim/
LOCATION:NYU Games Center\, 370 Jay St\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
ATTACH;FMTTYPE=image/jpeg:https://makegames.nyc/wp-content/uploads/2026/04/NYU_Monument_Lecture_uogh.jpg
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260317T180000
DTEND;TZID=America/New_York:20260317T200000
DTSTAMP:20260406T130315
CREATED:20260317T021211Z
LAST-MODIFIED:20260317T021211Z
UID:604-1773770400-1773777600@makegames.nyc
SUMMARY:"Secrets of Steam" - Level Up Tuesday Talk\, Showcase\, & Networking
DESCRIPTION:MAKE SURE TO RSVP to get in for FREE. Otherwise\, there is a $20 cover change.  \nLevel Up Tuesdays is your space to learn\, connect\, and play with fellow game developers in NYC.  \nEvery month\, there is talk from an industry professional\, following which there will be spotlights/demos of local games\, alongside a cool place to network with other game devs. \nThis month’s talk will be given by Erik Kovac! \nAfter a decade in games\, Erik helps indie devs and brands connect with audiences. From designing databases and tools for marketing\, to consulting and releasing 10+ games across every platform\, Erik is passionate about helping devs build towards a sustainable future.  \nFor his talk\, “Secrets of Steam\,” Erik will give us a deep dive into how Steam functions and how your game can financially succeed.\nFeaturing: \nA Little Perspective by Tad Cordle – A minimalistic\, abstract puzzle game that blends perception and reality. \nOloo by Ruslan Krasikov – A 2D physics based platformer that references Gish\, Limbo\, and Rain World. \n⸻ \nLevel Up Tuesday is where NYC devs: \n• Test their games\n• Get real feedback\n• Meet collaborators\n• Build momentum \nShow up. Bring a friend. Bring a build. Let’s level up.
URL:https://makegames.nyc/event/secrets-of-steam-level-up-tuesday-talk-showcase-networking/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
CATEGORIES:Meetup,Showcase,Talk
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260217T180000
DTEND;TZID=America/New_York:20260217T210000
DTSTAMP:20260406T130315
CREATED:20260216T201019Z
LAST-MODIFIED:20260216T201019Z
UID:574-1771351200-1771362000@makegames.nyc
SUMMARY:Level Up Tuesday: Industry Talk + Networking + Game Showcase
DESCRIPTION:MAKE SURE TO RSVP to get in for FREE. Otherwise\, there is a $20 cover change.  \nLevel Up Tuesdays is your space to learn\, connect\, and play with fellow game developers in NYC.  \nEvery month\, there is talk from an industry professional\, following which there will be spotlights/demos of local games\, alongside a cool place to network with other game devs. \nThis Month’s Speaker: M. Paul Weeks (He/Him) \nSpecializing in making competitive games for the browser\, M. Paul Weeks has been the game director and lead designer on both Tough Love Arena and Scramble Heart City. \nHis talk\, “How to Balance a Fighting Game” will give a brief overview of how fighting games work\, followed by a discussion and series of case studies on how fighting games have been balanced over the years. While the examples will be specific\, the lessons apply to balancing any kind of competitive game. \nFeaturing: \nScramble Heart City by M. Paul Games – A 3v3 tag fighting game that’s playable in the browser. \nFloaty Fighters by Shattered Games – It’s fight or flight! Battle it out in the sky as four unique combatants in this free movement fighting game. It’s anyone’s game\, think on the fly! Play with up to four players locally! \n⸻ \nLevel Up Tuesday is where NYC devs: \n• Test their games\n• Get real feedback\n• Meet collaborators\n• Build momentum \nShow up. Bring a friend. Bring a build. Let’s level up.
URL:https://makegames.nyc/event/level-up-tuesday-industry-talk-networking-game-showcase/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
CATEGORIES:Meetup,Showcase,Talk
ATTACH;FMTTYPE=image/png:https://makegames.nyc/wp-content/uploads/2026/02/LUT.png
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DTSTART;TZID=America/New_York:20251218T160000
DTEND;TZID=America/New_York:20251218T170000
DTSTAMP:20260406T130315
CREATED:20251202T132939Z
LAST-MODIFIED:20251211T154013Z
UID:490-1766073600-1766077200@makegames.nyc
SUMMARY:Unity NYC: Skillshare Thursday #2: Lighting a Scene with Unity URP
DESCRIPTION:RSVP: https://www.meetup.com/unity3d/events/312255955/?eventOrigin=group_upcoming_events \nONLINE EVENT \n\n\n\nDetails\n\n\n\n\n\nJoin Unity’s Sr. Advocate\, Esteban Maldonado\, as he leads us through our 2nd Skillshare Thursday session. This month\, we’ll be covering multiple features of Unity URP to light a scene\, including some new features in Unity 6 and post-processing volumes. \nSpeaker\n\n\n\nEsteban Maldonado\n\nOriginally from Puerto Rico\, Esteban is a passionate gamer and geek with a lifelong love for video games\, which he uses now to spread the word about Unity solutions. With a background in tools development for designers and content creators\, Esteban brings a wealth of knowledge and experience to his role as an advocate. Additionally\, he applies his experience and passion for teaching to help his teammates and game developers of all ages.
URL:https://makegames.nyc/event/unity-nyc-skillshare-thursday-2-lighting-a-scene-with-unity-urp/
LOCATION:NY
CATEGORIES:Online,Talk
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251204T183000
DTEND;TZID=America/New_York:20251204T203000
DTSTAMP:20260406T130315
CREATED:20251202T132428Z
LAST-MODIFIED:20251202T215958Z
UID:487-1764873000-1764880200@makegames.nyc
SUMMARY:Unreal NYC | December Event
DESCRIPTION:RSVP: https://www.meetup.com/unrealengine/events/312058067/ \n\n\n\nDetails\n\n\n\n\n\nHosted by the School of Visual Arts\nFood & Swag Sponsored by Epic Games \nJoin us for our next Unreal NYC Meetup\, where we dive into all the latest features of Unreal Engine and network with other professionals in games\, animation\, film\, broadcast\, live events\, and more. \n​Each meetup features technical sessions\, live demos\, and discussions with community experts. \nWorking on something cool in Unreal? Mention it and bring it along! We’ll encourage everyone to try each other’s demos and provide feedback. \nSPEAKERS\nAndrew Delgado\, ICRAVE\n“Evolution of Arch Viz Pipeline: A Battle to Real-time”\nTrials and tribulations of trying to achieve the ultimate goal for architectural visualization: Matching offline render quality in a real time environment. Spoiler\, its not easy and I did not ultimately succeeded but I will go over what I learned and what to try and not try. \nAndrew is a Digital Artist serving as the Technical Director of Visualization at Journey. Driven by a deep love for architecture and technology. Always experimenting with new workflows and techniques to build the most compelling digital worlds. Thrive on turning ideas into visual storytelling experiences that inspire.\nWebsite | LinkedIn \nYu-Jun Yeh\, Agile Lens\n“Ghosts of Performances Past: Capturing the Live VR Theatre with Unreal Replays”\nJun will share her experience using Unreal’s replay system to record and play back Agile Lens’ iconic annual VR performance\, A Christmas Carol VR. Each year\, Agile Lens takes on a new technical challenge\, and this year’s goal is to capture the entire show—without a traditional production pipeline. Jun will chat about the surprises she ran into while making the replay plugin and pass along some helpful notes for anyone thinking of doing something similar. \nJun is an XR Creative Technologist with a background in architecture\, primarily focused on developing XR experiences in Unreal Engine. Her work spans web-streaming interactive experiences\, AR\, MR\, VR\, LBE\, and both single-device and cross-platform environments. She has contributed to a wide range of projects—from large-scale shared LBE in VR (Four Seasons Lake Austin)\, web-based interactive theater (The Orchard)\, full-body motion-capture performance in VR (A Christmas Carol VR)\, mixed-reality theater (Your Mind\, Girls…)\, and location-based VR installation (Royal Caribbean’s Perfect Day Mexico VR).\nLinkedIn \nAjinkya Hukerikar\, Zero Density\n“Broadcast to Cinema: Building Scalable Virtual Production Systems”\nCamera tracking protocols\, network architecture\, timecode sync\, GPU thermal management\, real-time compositing pipelines\, and color management workflows. Learn the technical stack that keeps broadcast VP running 24/7 and how to scale these principles from $15K indie setups to enterprise deployments. Real architecture\, real failures\, real fixes. \nAjinkya Hukerikar is a Filmmaker and XR Technologist based in New York. He deploys virtual production systems for major broadcast networks and Fortune 500 clients through his work at Zero Density. His films have screened internationally\, and his most recent short “Dulo” is currently on the festival circuit. An NYU alumnus\, he’s authoring a book on democratizing immersive technologies.\nWebsite | LinkedIn | Instagram
URL:https://makegames.nyc/event/unreal-nyc-december-event/
LOCATION:School of Visual Arts (Unreal Meetup)\, 132 W 21st Street\, New York\, NY\, United States
CATEGORIES:Meetup,Playtest,Showcase,Talk
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251120T190000
DTEND;TZID=America/New_York:20251120T210000
DTSTAMP:20260406T130315
CREATED:20251017T172635Z
LAST-MODIFIED:20251017T172635Z
UID:413-1763665200-1763672400@makegames.nyc
SUMMARY:Gaming Pathways Guest Speaker Demetri Detsaridis
DESCRIPTION:Join Demetri Detsaridis and Gaming Pathways @ CCNY for “Gaming Business Models: Why Everything Feels Like a Live Service Now”
URL:https://makegames.nyc/event/gaming-pathways-guest-speaker-demetri-detsaridis/
LOCATION:City College of New York\, 160 Convent Ave\, New York\, NY\, 10031\, United States
CATEGORIES:Talk
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251113T190000
DTEND;TZID=America/New_York:20251113T203000
DTSTAMP:20260406T130315
CREATED:20251105T213613Z
LAST-MODIFIED:20251105T213613Z
UID:460-1763060400-1763065800@makegames.nyc
SUMMARY:NYU Game Center Lecture Series Presents: Alumni Developers Panel
DESCRIPTION:Join us for an evening with Jenny Jiao Hsia & AP Thomson (of Beglitched and Consume Me)\, Julián Cordero (of despelote) & Gabe Cuzzillo (of APE OUT\, despelote\, Baby Steps). What do these NYC-area developers have in common? They’ve all released games this year\, earned attention and awards for their efforts… and they’re all graduates of the NYU Game Center\, where many of their projects and collaborations took root in the early days of development! Of course\, releasing a game is a long and complex road\, and all of their acclaimed works grew and evolved over years. What’s it like to release a game in 2025? How does your vision change in unexpected ways? And what’s on the horizon? We’ll discuss all this and more on a panel moderated by Naomi Clark\, chair of the NYU Game Center. \nRSVP HERE
URL:https://makegames.nyc/event/nyu-game-center-lecture-series-presents-alumni-developers-panel/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251023T190000
DTEND;TZID=America/New_York:20251023T203000
DTSTAMP:20260406T130315
CREATED:20251014T224731Z
LAST-MODIFIED:20251016T062650Z
UID:349-1761246000-1761251400@makegames.nyc
SUMMARY:NYU Game Center Lecture Series Presents Dimma Davidoff
DESCRIPTION:Join us for a conversation with Dimma Davidoff\, creator of the Mafia game. We will talk about the psychological roots of the game (why was it not created before?)\, ways to look at it from different perspectives (how come it is not about lying?) and lessons opening the new worlds of play (what games would zombies like to play?). \nDimma Davidoff is a psychologist who studies and sometimes makes games. He graduated from the Psychology Department of Moscow State University in 1989. He designed the Contact word game and the Mafia game (which became popular worldwide and led to the creation of the Social Deduction games genre). His current quest is to make cross-species games. \n(This event will also be live streaming at twitch.tv/nyugamecenter!) \nRSVP Here
URL:https://makegames.nyc/event/nyu-game-center-lecture-series-presents-dimma-davidoff/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251021T180000
DTEND;TZID=America/New_York:20251021T210000
DTSTAMP:20260406T130315
CREATED:20251017T023756Z
LAST-MODIFIED:20251017T025104Z
UID:375-1761069600-1761080400@makegames.nyc
SUMMARY:Level Up Tuesdays with Coexist! Featuring Elaine Gómez
DESCRIPTION:Elaine Gómez is a Borikua (Puerto Rican) and Kiskeyan (Dominican) game designer with nearly a decade of experience in game design and development. Her talk will focus on the initiatives\, collaboration and advocacy work Latinx in Gaming has launched to best support and uplift Latine developers and creatives\, regardless of where they are in the world. \nEchograph by Sach and The Coldest Winter by Vibe XP will be part of our featured showcase!
URL:https://makegames.nyc/event/level-up-tuesdays-with-coexist-featuring-elaine-gomez/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
CATEGORIES:Talk
ORGANIZER;CN="IGDA":MAILTO:nyc@igda.org
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251002T190000
DTEND;TZID=America/New_York:20251002T203000
DTSTAMP:20260406T130315
CREATED:20250919T202726Z
LAST-MODIFIED:20250919T202726Z
UID:328-1759431600-1759437000@makegames.nyc
SUMMARY:NYU Game Center Lecture Series Presents Zeke Virant
DESCRIPTION:Picking Up Things in Indiana Jones and the Great Circle\nJoin us for a talk on how MachineGames developed a first-person game focused on simulating hands-on experiences and adventure over action. This talk goes through the design process for developing the GRIP system (grab\, reach out\, interact\, push)\, the hurdles of encouraging hand-to-hand combat over gun combat\, and the never-ending pursuit of creating authentic Indiana Jones interactions. \nZeke Virant (MFA ’14) is the lead game designer at MachineGames and a graduate of NYU Game Center’s MFA program. With over 10 years of experience in game development\, he has designed and contributed to indie games\, as well as AA and AAA titles. Before games\, Zeke wrote and directed experimental operas and cleaned people’s apartments. \nRSVP HERE\n  \n(This talk will also be live streamed at twitch.tv/nyugamecenter at 7:00pm EST)
URL:https://makegames.nyc/event/nyu-game-center-lecture-series-presents-zeke-virant/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20250930T123000
DTEND;TZID=America/New_York:20250930T140000
DTSTAMP:20260406T130315
CREATED:20250919T162857Z
LAST-MODIFIED:20250919T162857Z
UID:326-1759235400-1759240800@makegames.nyc
SUMMARY:Playframes - How Do We Know We Are Playing? A Lunchtime Talk with Celia Pearce
DESCRIPTION:Playframes (MIT Press) builds on the work of Gregory Bateson and Erving Goffman to take a deep dive into Bateson’s primary question: How do we know we’re playing? In this book\, Celia Pearce addresses this question by building a comprehensive theory of the specific mechanisms that meta-communicate the message “this is play.” Join us for a book talk and discussion about Playframes with author\, award-winning game designer\, researcher\, and professor Celia Pearce! \nRSVP HERE
URL:https://makegames.nyc/event/playframes-how-do-we-know-we-are-playing-a-lunchtime-talk-with-celia-pearce/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Talk
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20250819T180000
DTEND;TZID=America/New_York:20250819T220000
DTSTAMP:20260406T130315
CREATED:20250819T010552Z
LAST-MODIFIED:20250819T010552Z
UID:260-1755626400-1755640800@makegames.nyc
SUMMARY:Level Up Tuesday! Ft Nicholas O'Brien
DESCRIPTION:Level Up Tuesdays is your new go-to space to connect\, learn\, and grow with fellow game developers in NYC. \nEvery month\, we will feature a talk from an industry professional\, after which\, there will be spotlights/demos of local games\, alongside a cool place to network with other game devs. \nRSVP for FREE by CLICKING HERE ⸻ This Month’s Speaker: Nicholas O’Brien (He/Him) An artist\, writer\, game designer\, and founder of Essay Games – a narrative-focused indie games studio based in Brooklyn\, NY that uses unconventional storytelling techniques utilized by experimental film and video artists. \nFor his talk\, “Right in the Feels: Designing Emotive Games” Nicholas will use a combination of narrative design research and game design concepts to discuss his experience with creating games that prompt/guide emotional responses\, while trying to avoid telling the player exactly how to feel. \nThis month’s showcase will feature: \nBundle of Joy by Essay Games – a lighthearted\, story-rich\, minigame romp about becoming a parent during the pandemic. Complete all your child-rearing tasks\, manage your stress\, find time to rest\, survive the day\, wake up\, and do it all over again. \nLost Hearts by Alexander Kazazis – Explore the mansion of Aswarby Hall and uncover the stories of the ghosts that haunt it in this third-person adventure game. Come for the talk\, and stay for the games and devs. See you there!
URL:https://makegames.nyc/event/level-up-tuesday-ft-nicholas-obrien/
LOCATION:CoExist\, 325 W 38th St\, New York\, NY\, 11435\, United States
CATEGORIES:Meetup,Talk
ATTACH;FMTTYPE=image/png:https://makegames.nyc/wp-content/uploads/2025/08/unnamed.png
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