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X-WR-CALNAME:Make Games NYC
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X-WR-CALDESC:Events for Make Games NYC
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20260127T190000
DTEND;TZID=America/New_York:20260127T220000
DTSTAMP:20260524T163609
CREATED:20260127T160623Z
LAST-MODIFIED:20260127T160623Z
UID:537-1769540400-1769551200@makegames.nyc
SUMMARY:Wonderville's Last Tuesday of the month PLAYTEST
DESCRIPTION:Playtest Night is EVERY last Tuesday of EVERY month at Wonderville! \nCome to Wonderville to playtest in production games! \nIf you’re a developer\, bring your game! No signups required.
URL:https://makegames.nyc/event/wondervilles-last-tuesday-of-the-month-playtest-3/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/png:https://makegames.nyc/wp-content/uploads/2026/01/IMG_3369.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251208T190000
DTEND;TZID=America/New_York:20251208T210000
DTSTAMP:20260524T163609
CREATED:20251119T224925Z
LAST-MODIFIED:20251202T215648Z
UID:471-1765220400-1765227600@makegames.nyc
SUMMARY:GODOT NYC User Group Monthly Meetup
DESCRIPTION:Do you love the GODOT engine and want to meet local devs making games with it?\nCome hang out\, playtest games\, or show off what you’ve been working on! \n  \nSign up on the GODOT NYC Discord:\nhttps://discord.com/events/1369310104742002688/1437868342739210261 \n  \nLocation:\nSchool of Visual Arts (209 E 23rd St\, New York\, NY 10010)\, Room 303
URL:https://makegames.nyc/event/godot-nyc-user-group-monthly-meetup/
LOCATION:NY
CATEGORIES:Meetup,Playtest,Showcase
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251204T183000
DTEND;TZID=America/New_York:20251204T203000
DTSTAMP:20260524T163609
CREATED:20251202T132428Z
LAST-MODIFIED:20251202T215958Z
UID:487-1764873000-1764880200@makegames.nyc
SUMMARY:Unreal NYC | December Event
DESCRIPTION:RSVP: https://www.meetup.com/unrealengine/events/312058067/ \n\n\n\nDetails\n\n\n\n\n\nHosted by the School of Visual Arts\nFood & Swag Sponsored by Epic Games \nJoin us for our next Unreal NYC Meetup\, where we dive into all the latest features of Unreal Engine and network with other professionals in games\, animation\, film\, broadcast\, live events\, and more. \n​Each meetup features technical sessions\, live demos\, and discussions with community experts. \nWorking on something cool in Unreal? Mention it and bring it along! We’ll encourage everyone to try each other’s demos and provide feedback. \nSPEAKERS\nAndrew Delgado\, ICRAVE\n“Evolution of Arch Viz Pipeline: A Battle to Real-time”\nTrials and tribulations of trying to achieve the ultimate goal for architectural visualization: Matching offline render quality in a real time environment. Spoiler\, its not easy and I did not ultimately succeeded but I will go over what I learned and what to try and not try. \nAndrew is a Digital Artist serving as the Technical Director of Visualization at Journey. Driven by a deep love for architecture and technology. Always experimenting with new workflows and techniques to build the most compelling digital worlds. Thrive on turning ideas into visual storytelling experiences that inspire.\nWebsite | LinkedIn \nYu-Jun Yeh\, Agile Lens\n“Ghosts of Performances Past: Capturing the Live VR Theatre with Unreal Replays”\nJun will share her experience using Unreal’s replay system to record and play back Agile Lens’ iconic annual VR performance\, A Christmas Carol VR. Each year\, Agile Lens takes on a new technical challenge\, and this year’s goal is to capture the entire show—without a traditional production pipeline. Jun will chat about the surprises she ran into while making the replay plugin and pass along some helpful notes for anyone thinking of doing something similar. \nJun is an XR Creative Technologist with a background in architecture\, primarily focused on developing XR experiences in Unreal Engine. Her work spans web-streaming interactive experiences\, AR\, MR\, VR\, LBE\, and both single-device and cross-platform environments. She has contributed to a wide range of projects—from large-scale shared LBE in VR (Four Seasons Lake Austin)\, web-based interactive theater (The Orchard)\, full-body motion-capture performance in VR (A Christmas Carol VR)\, mixed-reality theater (Your Mind\, Girls…)\, and location-based VR installation (Royal Caribbean’s Perfect Day Mexico VR).\nLinkedIn \nAjinkya Hukerikar\, Zero Density\n“Broadcast to Cinema: Building Scalable Virtual Production Systems”\nCamera tracking protocols\, network architecture\, timecode sync\, GPU thermal management\, real-time compositing pipelines\, and color management workflows. Learn the technical stack that keeps broadcast VP running 24/7 and how to scale these principles from $15K indie setups to enterprise deployments. Real architecture\, real failures\, real fixes. \nAjinkya Hukerikar is a Filmmaker and XR Technologist based in New York. He deploys virtual production systems for major broadcast networks and Fortune 500 clients through his work at Zero Density. His films have screened internationally\, and his most recent short “Dulo” is currently on the festival circuit. An NYU alumnus\, he’s authoring a book on democratizing immersive technologies.\nWebsite | LinkedIn | Instagram
URL:https://makegames.nyc/event/unreal-nyc-december-event/
LOCATION:School of Visual Arts (Unreal Meetup)\, 132 W 21st Street\, New York\, NY\, United States
CATEGORIES:Meetup,Playtest,Showcase,Talk
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251204T180000
DTEND;TZID=America/New_York:20251204T220000
DTSTAMP:20260524T163609
CREATED:20251201T200105Z
LAST-MODIFIED:20251201T200650Z
UID:477-1764871200-1764885600@makegames.nyc
SUMMARY:NYC INDIE DEV NIGHT / COZY EDITION / OS-NYC / December 4th
DESCRIPTION:RSVP: https://www.eventbrite.com/e/nyc-indie-dev-night-cozy-edition-os-nyc-december-4th-tickets-1902309792799 \n\nOverview\n\n\n\n\n\nJoin us on December 4th for NYC Indie Dev Night at OS-NYC\, where local developers showcase their latest games and projects!\n\n\n\nJoin Playcrafting for a festive night of gaming and community at OS-NYC! \nThis month’s Indie Dev Night is all about cozy games — think narrative adventures\, dating sims\, cooking\, farming\, puzzles\, and irresistibly cute art. Give us the warm fuzzies! \nAnd don’t worry — the theme is flexible. Whether your game is chill or chaotic\, all are welcome\, because cozy is inclusive. \nWe’ll also have a cozy-themed cocktail menu and an ugly sweater contest with prizes! \nCome playtest\, share your work\, meet new friends\, and celebrate the season with NYC’s indie game community. \n***PLEASE NOTE: This will be at a new location – OS NYC (50 Bowery)\, not at BrookLAN.*** \nEXHIBITOR INFORMATION:\n\nAll exhibitors must purchase an exhibitor’s ticket here on Eventbrite ($25)\nIndie Dev Night starts at 6 pm\, we like to have everyone set up\, and ready by 6:30.\nGaming stations are first-come\, first-served! Our OS event space has 6 large monitors\, each paired with a 2-seater couch. In addition\, about 10-12 computer stations are available with gaming chairs on the perimeter.\nYou can bring anyone you’d like to work your table with you\, at no additional cost. Bring as many people as you would like.\nYou may bring signage and decorations for your table to advertise your game/studio – we encourage it.\nPlease bring your own controllers if possible; house controllers are for other OS guests and will be in short supply.\nYes\, you can eat and drink at your table.\nOS is not responsible for anything lost or stolen; OS is a secure spot but we want everyone to be mindful as it gets busy. You can ask someone from Playcrafting to watch your table if you need to step away.\nOS and Playcrafting have a no-harassment policy. Zero tolerance. Anyone harassing anyone for any reason will be removed. We work together as a community to keep developer and community spaces safe for everyone.
URL:https://makegames.nyc/event/nyc-indie-dev-night-cozy-edition-os-nyc-december-4th/
LOCATION:OS NYC\, 50 Bowery\, New York\, NY\, 10013\, United States
CATEGORIES:Meetup,Playtest,Showcase
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251112T180000
DTEND;TZID=America/New_York:20251112T210000
DTSTAMP:20260524T163609
CREATED:20251028T012627Z
LAST-MODIFIED:20251029T185855Z
UID:432-1762970400-1762981200@makegames.nyc
SUMMARY:Unity NYC Playtest+Network Event
DESCRIPTION:The Unity NYC User group is hosting a playtesting event Nov 12th\, 6-9pm at Urban Arts and we’re open for submissions!  \nHere’s the form to submit your game:\nhttps://docs.google.com/forms/d/e/1FAIpQLSfNNF_McOcI5F5hss0AcIt_zMQcKHuEZQUoDJAGb4vbwGZc-Q/viewform \nAren’t working on a game\, but still use Unity? Just come hang out with all of us and Celebrate Unity’s 20th birthday 🎉 !\nRumor has it there will be merch and a surprise!
URL:https://makegames.nyc/event/unity-nyc-playtestnetwork-event/
LOCATION:Urban Arts\, 39 W 19th Street Fl #5\, New York\, NY\, United States
CATEGORIES:Playtest
ATTACH;FMTTYPE=image/avif:https://makegames.nyc/wp-content/uploads/2025/10/highres_530615612.avif
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251028T190000
DTEND;TZID=America/New_York:20251028T220000
DTSTAMP:20260524T163609
CREATED:20251017T120342Z
LAST-MODIFIED:20251017T120342Z
UID:395-1761678000-1761688800@makegames.nyc
SUMMARY:Wonderville's Last Tuesday of the month PLAYTEST
DESCRIPTION:Playtest Night is EVERY last Tuesday of EVERY month at Wonderville! \nCome to Wonderville to playtest in production games! \nIf you’re a developer\, bring your game! No signups required.
URL:https://makegames.nyc/event/wondervilles-last-tuesday-of-the-month-playtest-2/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
CATEGORIES:Playtest
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251025T130000
DTEND;TZID=America/New_York:20251025T163000
DTSTAMP:20260524T163609
CREATED:20251017T120205Z
LAST-MODIFIED:20251017T120212Z
UID:393-1761397200-1761409800@makegames.nyc
SUMMARY:Open Tables: A playtesting space for tabletop game designers
DESCRIPTION:Come and play games during the fall (costumes not required)! \nThis event will only be running from 1-4:30 PM so it is recommended that designers and playtesters come right at the beginning for maximum testing potential.
URL:https://makegames.nyc/event/open-tables-a-playtesting-space-for-tabletop-game-designers/
LOCATION:Wonderville\, 1186 Broadway\, Brooklyn\, NY\, 11221\, United States
CATEGORIES:Playtest
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20251023T183000
DTEND;TZID=America/New_York:20251023T203000
DTSTAMP:20260524T163609
CREATED:20251017T112814Z
LAST-MODIFIED:20251017T114016Z
UID:383-1761244200-1761251400@makegames.nyc
SUMMARY:GUMBO Board Game / Tabletop Playtest Night
DESCRIPTION:Come meet some board game designers\, play some unreleased games\, and maybe even make some new friends!
URL:https://makegames.nyc/event/gumbo-board-game-tabletop-playtest-night/
LOCATION:GUMBO
CATEGORIES:Playtest
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20250925T173000
DTEND;TZID=America/New_York:20250925T190000
DTSTAMP:20260524T163609
CREATED:20250919T161941Z
LAST-MODIFIED:20250919T161941Z
UID:320-1758821400-1758826800@makegames.nyc
SUMMARY:Playtest Thursday at NYU Game Center
DESCRIPTION:NOTE: THIS PLAYTEST THURSDAY ENDS EARLY AT 7:00PM DUE TO AN EVENT DIRECTLY FOLLOWING PLAYTEST THURSDAY! \nIf you’re making a game\, you need to playtest! Bring your work-in-progress game and get feedback from fellow game makers. No game is too early in development for Playtest Thursday\, and all types of games are welcome. Bring your board game\, digital game\, VR project\, new sport\, anything! \nHere’s how to attend Playtest Thursday in person this Fall: \n\nFill out this Playtest Thursday Visitor Request Form\nOnce you fill out the form\, you will be permanently added to the guest list for every Playtest Thursday occurring this semester. No further confirmation is needed\, and you only need to fill it out once!\nWhen you arrive at 370 Jay Street\, check in with a Game Center Librarian in the front lobby to gain access to the building.
URL:https://makegames.nyc/event/playtest-thursday-at-nyu-game-center/
LOCATION:NYU Game Center\, 370 Jay Street\, Brooklyn\, NY\, 11201\, United States
CATEGORIES:Playtest
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20250826T190000
DTEND;TZID=America/New_York:20250826T220000
DTSTAMP:20260524T163609
CREATED:20250821T035241Z
LAST-MODIFIED:20250821T040804Z
UID:283-1756234800-1756245600@makegames.nyc
SUMMARY:Wonderville's last Tuesday of the month PLAYTEST
DESCRIPTION:Playtest Night is EVERY last Tuesday of EVERY month at Wonderville! \nCome to Wonderville to playtest in production games! \nIf you’re a developer\, bring your game! No signups required.
URL:https://makegames.nyc/event/wondervilles-last-tuesday-of-the-month-playtest/
LOCATION:NY
CATEGORIES:Playtest
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20250804T193000
DTEND;TZID=America/New_York:20250804T210000
DTSTAMP:20260524T163609
CREATED:20250804T185355Z
LAST-MODIFIED:20250804T185355Z
UID:251-1754335800-1754341200@makegames.nyc
SUMMARY:GUMBO Playtest Monday: It's N(ever) over
DESCRIPTION:Come hang out\, play some games\, and maybe show off what you’ve been working on as well! \nIf you have a project to playtest\, please\, do not arrive before 7:15! (Unless you want to help set up. The event officially starts at 7:30) \nWe have moved to room 305. After exiting the elevators\, take a right\, then a left\, then another left. Follow the noise! \nDoors open at 7:30\nDoors close at 9! \nIn order to keep this event (and others) sustainable\, we are charging a small fee. Patreon members get complementary access to all our events. \nIf you’d like to attend but have an issue with the fee\, please reach out! Our mission first and foremost is to ensure that everyone feels welcome in our space. \nWe are located in Suite 313. If the door downstairs is locked\, please CALL our new state of the art landline phone (do not text) (718) 819-7754
URL:https://makegames.nyc/event/gumbo-playtest-monday-its-never-over/
LOCATION:GUMBO
CATEGORIES:Playtest
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